Gambling Boom

March 18, 1994 • Volume 4, Issue 11
Will the gaming industry's growth hurt society?
By Richard L. Worsnop


Only a decade ago, gambling was a simple mix of lotteries, parimutuel wagering and casinos aimed at adults. But in just a decade, gaming has evolved into a vast entertainment industry that is spreading across the American heartland and competing with Orlando for families' vacation dollars. Gross annual revenues from legalized gaming have reached $30 billion -- six times the box-office revenues from motion pictures. Further growth is anticipated as casinos proliferate on Indian reservations and riverboats, and video-gambling devices and innovative “scratch” games spark additional revenues. Meanwhile, mental health professionals worry that greater access to wagering may lead to increases in compulsive gambling -- a disorder that has been likened to alcohol and tobacco addiction.

ISSUE TRACKER for Related Reports
Gambling and Lotteries
Oct. 28, 2016  Betting on Sports
Jun. 15, 2012  Gambling in America
Mar. 07, 2003  Gambling in America
Sep. 06, 1996  Gambling Under Attack
Mar. 18, 1994  Gambling Boom
Nov. 09, 1990  Lucrative Lure of Lotteries and Gambling
Feb. 27, 1987  State Lotteries
Sep. 28, 1979  Gambling's New Respectability
Mar. 08, 1972  Gambling in America
May 25, 1960  Betting: Legal and Illegal
Dec. 14, 1951  Gambling Controls
May 21, 1942  Government Lotteries
May 04, 1934  Lotteries for Public Revenue
Federal Taxes
Mental Health
Travel and Tourism